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ActionEvent
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com.sun.lwuit.events</FONT>
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Class ActionEvent</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.sun.lwuit.events.ActionEvent</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class <B>ActionEvent</B><DT>extends java.lang.Object</DL>
</PRE>

<P>
Event object delivered when an <A HREF="../../../../com/sun/lwuit/events/ActionListener.html" title="interface in com.sun.lwuit.events"><CODE>ActionListener</CODE></A> callback is invoked
<P>

<P>
<HR>

<P>

<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#ActionEvent(com.sun.lwuit.Command, com.sun.lwuit.Component, int, int)">ActionEvent</A></B>(<A HREF="../../../../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A>&nbsp;source,
            <A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>&nbsp;sourceComponent,
            int&nbsp;x,
            int&nbsp;y)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new instance of ActionEvent for a command</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#ActionEvent(java.lang.Object)">ActionEvent</A></B>(java.lang.Object&nbsp;source)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new instance of ActionEvent</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#ActionEvent(java.lang.Object, int)">ActionEvent</A></B>(java.lang.Object&nbsp;source,
            int&nbsp;keyEvent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new instance of ActionEvent</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#ActionEvent(java.lang.Object, int, int)">ActionEvent</A></B>(java.lang.Object&nbsp;source,
            int&nbsp;x,
            int&nbsp;y)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new instance of ActionEvent as a pointer event</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#consume()">consume</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Consume the event indicating that it was handled thus preventing other action
 listeners from handling/receiving the event</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#getCommand()">getCommand</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If this event was sent as a result of a command action this method returns
 that command</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#getComponent()">getComponent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the source component object</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#getKeyEvent()">getKeyEvent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If this event was triggered by a key press this method will return the 
 appropriate keycode</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.Object</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#getSource()">getSource</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The element that triggered the action event, useful for decoupling event
 handling code</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#getX()">getX</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The X position if this is a pointer event otherwise undefined</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#getY()">getY</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The Y position if this is a pointer event otherwise undefined</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/events/ActionEvent.html#isConsumed()">isConsumed</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the event was consumed thus indicating that it was handled.</TD>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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<TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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<A NAME="ActionEvent(java.lang.Object)"><!-- --></A><H3>
ActionEvent</H3>
<PRE>
public <B>ActionEvent</B>(java.lang.Object&nbsp;source)</PRE>
<DL>
<DD>Creates a new instance of ActionEvent
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>source</CODE> - element for the action event</DL>
</DL>
<HR>

<A NAME="ActionEvent(java.lang.Object, int)"><!-- --></A><H3>
ActionEvent</H3>
<PRE>
public <B>ActionEvent</B>(java.lang.Object&nbsp;source,
                   int&nbsp;keyEvent)</PRE>
<DL>
<DD>Creates a new instance of ActionEvent
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>source</CODE> - element for the action event<DD><CODE>keyEvent</CODE> - the key that triggered the event</DL>
</DL>
<HR>

<A NAME="ActionEvent(java.lang.Object, int, int)"><!-- --></A><H3>
ActionEvent</H3>
<PRE>
public <B>ActionEvent</B>(java.lang.Object&nbsp;source,
                   int&nbsp;x,
                   int&nbsp;y)</PRE>
<DL>
<DD>Creates a new instance of ActionEvent as a pointer event
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>source</CODE> - element for the pointer event<DD><CODE>x</CODE> - the x position of the pointer event<DD><CODE>y</CODE> - the y position of the pointer event</DL>
</DL>
<HR>

<A NAME="ActionEvent(com.sun.lwuit.Command, com.sun.lwuit.Component, int, int)"><!-- --></A><H3>
ActionEvent</H3>
<PRE>
public <B>ActionEvent</B>(<A HREF="../../../../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A>&nbsp;source,
                   <A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A>&nbsp;sourceComponent,
                   int&nbsp;x,
                   int&nbsp;y)</PRE>
<DL>
<DD>Creates a new instance of ActionEvent for a command
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>source</CODE> - element command<DD><CODE>sourceComponent</CODE> - the triggering component<DD><CODE>x</CODE> - the x position of the pointer event<DD><CODE>y</CODE> - the y position of the pointer event</DL>
</DL>

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<A NAME="getSource()"><!-- --></A><H3>
getSource</H3>
<PRE>
public java.lang.Object <B>getSource</B>()</PRE>
<DL>
<DD>The element that triggered the action event, useful for decoupling event
 handling code
<P>
<DD><DL>

<DT><B>Returns:</B><DD>the element that triggered the action event</DL>
</DD>
</DL>
<HR>

<A NAME="getKeyEvent()"><!-- --></A><H3>
getKeyEvent</H3>
<PRE>
public int <B>getKeyEvent</B>()</PRE>
<DL>
<DD>If this event was triggered by a key press this method will return the 
 appropriate keycode
<P>
<DD><DL>

<DT><B>Returns:</B><DD>the key that triggered the event</DL>
</DD>
</DL>
<HR>

<A NAME="getCommand()"><!-- --></A><H3>
getCommand</H3>
<PRE>
public <A HREF="../../../../com/sun/lwuit/Command.html" title="class in com.sun.lwuit">Command</A> <B>getCommand</B>()</PRE>
<DL>
<DD>If this event was sent as a result of a command action this method returns
 that command
<P>
<DD><DL>

<DT><B>Returns:</B><DD>the command action that triggered the action event</DL>
</DD>
</DL>
<HR>

<A NAME="getComponent()"><!-- --></A><H3>
getComponent</H3>
<PRE>
public <A HREF="../../../../com/sun/lwuit/Component.html" title="class in com.sun.lwuit">Component</A> <B>getComponent</B>()</PRE>
<DL>
<DD>Returns the source component object
<P>
<DD><DL>

<DT><B>Returns:</B><DD>a component</DL>
</DD>
</DL>
<HR>

<A NAME="consume()"><!-- --></A><H3>
consume</H3>
<PRE>
public void <B>consume</B>()</PRE>
<DL>
<DD>Consume the event indicating that it was handled thus preventing other action
 listeners from handling/receiving the event
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isConsumed()"><!-- --></A><H3>
isConsumed</H3>
<PRE>
public boolean <B>isConsumed</B>()</PRE>
<DL>
<DD>Returns true if the event was consumed thus indicating that it was handled.
 This prevents other action listeners from handling/receiving the event
<P>
<DD><DL>

<DT><B>Returns:</B><DD>true if the event was consumed</DL>
</DD>
</DL>
<HR>

<A NAME="getX()"><!-- --></A><H3>
getX</H3>
<PRE>
public int <B>getX</B>()</PRE>
<DL>
<DD>The X position if this is a pointer event otherwise undefined
<P>
<DD><DL>

<DT><B>Returns:</B><DD>x position</DL>
</DD>
</DL>
<HR>

<A NAME="getY()"><!-- --></A><H3>
getY</H3>
<PRE>
public int <B>getY</B>()</PRE>
<DL>
<DD>The Y position if this is a pointer event otherwise undefined
<P>
<DD><DL>

<DT><B>Returns:</B><DD>y position</DL>
</DD>
</DL>
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